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The last part of this announcement from Riot Games is something they try to call another part of regulating champion price, but is something that has been coming for a lot longer for an entirely different reason. They will all be dropping to the 4800 ip/ 880 rp price tier. To help get started with this, they're also reducing the costs of the seven oldest champions currently still priced at 6300 ip, namely Ezrael, Valdimir, Renekton, Nocturne, Lee Sin, Brand, and Vayne. 4800 ip champions will cost 880 rp, 3150 will translate into 790, and on down.Ĭombining this with the automatically decreasing ip costs will make for a significantly more consistent champion-purchasing experience all across the League of Legends. In addition, League of Legends champions will now also have standardized rp costs based on their ip price, so we won't have champions anymore who get their price reduced who still cost 975 rp for ages. With every third champion released, in addition to a champion reducing in price down to 4800, another champion who is already 4800 or less will have their price lowered one grade. Making this process automatic also makes it possible to begin predicting when a given champion will get cheaper, so we don't have to worry quite so much anymore about buying a champ a month before their cost drops. The riot point cost on the new champions will be 975 despite the higher ip cost in the first week, so if you're buying champions with money, it won't change anything for you.Įach time a new champion comes out, the current oldest champion that costs 6300 ip will drop in price down to 4800. That price is only for the first week, however, so it's mostly a tax on impatience. On the bad side, new champions are going to cost 7800 ip, increasing their cost significantly right as they release. There is now finally an actual pricing method for League of Legends champions that incorporates the reduction in price of older champions into it.
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Riot Games has not been ignorant of the confusion that this pricing scheme has caused, and has been looking at formulas to apply to its champion pricing that accomplish the task of making newer champions more premium in cost without having to manually go back and lower the prices on older champions. Riot has gone back and lowered the prices on older champions a few times, but there hasn't seemed to be any particular rhyme or reason to the price reductions and the riot point prices have not been reduced in each occurrence that the influence point has. Be sure to grab the skins increasing in price before the changes go live on April 25.Once a champion is released, by and large their price hasn't changed.
Increase the riot points price full#
The full list can be found at the source on the League of Legends web site. These skins are, by and large, skins that were either expected to be legendary before release or were simply a huge change to the champion's aesthetic, so none of the skins getting an increase is particularly surprising. There are a total of 79 skins whose riot point price will decrease, including some former legendary skins dropping from the 1820 price range down to 1350 now that new legendary skins of greater quality have been released.ġ7 skins will be increasing in price from 975 to 1350 RP. Changing the prices of skins is intended to balance this more evenly. Consequently, there are a huge number of skins priced at 975 RP of extremely varying comparative levels of quality.
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While older skins were priced fairly relative to each other based on their quality, Riot has made tremendous progress with their artistic and coding talents since those earlier skins.
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The price changes are a result of the difference in quality of skins.
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